NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxExtensionsAPI.h File Reference

NVIDIA PhysX SDK 3.4 API

PxExtensionsAPI.h File Reference

#include "foundation/PxErrorCallback.h"
#include "extensions/PxDefaultAllocator.h"
#include "extensions/PxConstraintExt.h"
#include "extensions/PxDistanceJoint.h"
#include "extensions/PxFixedJoint.h"
#include "extensions/PxPrismaticJoint.h"
#include "extensions/PxRevoluteJoint.h"
#include "extensions/PxSphericalJoint.h"
#include "extensions/PxD6Joint.h"
#include "extensions/PxDefaultSimulationFilterShader.h"
#include "extensions/PxDefaultErrorCallback.h"
#include "extensions/PxDefaultStreams.h"
#include "extensions/PxRigidActorExt.h"
#include "extensions/PxRigidBodyExt.h"
#include "extensions/PxShapeExt.h"
#include "extensions/PxParticleExt.h"
#include "extensions/PxTriangleMeshExt.h"
#include "extensions/PxSerialization.h"
#include "extensions/PxDefaultCpuDispatcher.h"
#include "extensions/PxSmoothNormals.h"
#include "extensions/PxSimpleFactory.h"
#include "extensions/PxStringTableExt.h"
#include "extensions/PxClothFabricCooker.h"
#include "extensions/PxBroadPhaseExt.h"
#include "extensions/PxClothMeshQuadifier.h"
#include "extensions/PxMassProperties.h"
#include "extensions/PxSceneQueryExt.h"

Include dependency graph for PxExtensionsAPI.h:

foundation/PxErrorCallback.hextensions/PxDefaultAllocator.hextensions/PxConstraintExt.hextensions/PxDistanceJoint.hextensions/PxFixedJoint.hextensions/PxPrismaticJoint.hextensions/PxRevoluteJoint.hextensions/PxSphericalJoint.hextensions/PxD6Joint.hextensions/PxDefaultSimulationFilterShader.hextensions/PxDefaultErrorCallback.hextensions/PxDefaultStreams.hextensions/PxRigidActorExt.hextensions/PxRigidBodyExt.hextensions/PxMassProperties.hextensions/PxShapeExt.hextensions/PxParticleExt.hextensions/PxTriangleMeshExt.hextensions/PxSerialization.hextensions/PxDefaultCpuDispatcher.hextensions/PxSmoothNormals.hextensions/PxSimpleFactory.hextensions/PxStringTableExt.hextensions/PxClothFabricCooker.hextensions/PxBroadPhaseExt.hextensions/PxClothMeshQuadifier.hextensions/PxSceneQueryExt.hfoundation/PxErrors.hfoundation/PxAllocatorCallback.hfoundation/PxAssert.hcommon/PxPhysXCommonConfig.hfoundation/PxPreprocessor.hextensions/PxJoint.hPxRigidActor.hPxShape.hPxPhysXConfig.hextensions/PxJointLimit.hfoundation/PxFlags.hPxFiltering.hfoundation/PxIO.hfoundation/PxFoundation.hPxPhysics.hPxRigidBody.hPxQueryReport.hPxQueryFiltering.hgeometry/PxGeometryQuery.hfoundation/PxStrideIterator.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.h

Go to the source code of this file.


Functions

PX_C_EXPORT bool PX_CALL_CONV PxInitExtensions (physx::PxPhysics &physics, physx::PxPvd *pvd)
 Initialize the PhysXExtensions library.
PX_C_EXPORT void PX_CALL_CONV PxCloseExtensions ()
 Shut down the PhysXExtensions library.



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