NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSmoothNormals.h File Reference

NVIDIA PhysX SDK 3.4 API

PxSmoothNormals.h File Reference

#include "common/PxPhysXCommonConfig.h"

Include dependency graph for PxSmoothNormals.h:

common/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxExtensionsAPI.hPxPhysicsAPI.h

Go to the source code of this file.


Functions

PX_C_EXPORT bool PX_CALL_CONV PxBuildSmoothNormals (physx::PxU32 nbTris, physx::PxU32 nbVerts, const physx::PxVec3 *verts, const physx::PxU32 *dFaces, const physx::PxU16 *wFaces, physx::PxVec3 *normals, bool flip)
 Builds smooth vertex normals over a mesh.



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