Ex4_CreateResourcesPoolExample Class
From Ultimate Pooling
Ultimate Pooling Scripting Reference
| Ex4_CreateResourcesPoolExample Class |
This example shows how to create a new resources pool for a prefab in the resources folder.
SystemObject Object
Component
Behaviour
MonoBehaviour
UltimatePooling.DemoEx4_CreateResourcesPoolExample
Component
Behaviour
MonoBehaviour
UltimatePooling.DemoEx4_CreateResourcesPoolExample
Namespace: UltimatePooling.Demo
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
public class Ex4_CreateResourcesPoolExample : MonoBehaviour
UltimatePooling.Demo.Ex4_CreateResourcesPoolExample = function(); Type.createClass( 'UltimatePooling.Demo.Ex4_CreateResourcesPoolExample', UnityEngine.MonoBehaviour);
The Ex4_CreateResourcesPoolExample type exposes the following members.
| Name | Description | |
|---|---|---|
| Ex4_CreateResourcesPoolExample | Initializes a new instance of the Ex4_CreateResourcesPoolExample class |
| Name | Description | |
|---|---|---|
| prefabName |
The name of the prefab we want to spawn - Located in the resources folder.
|