Ex4_CreateResourcesPoolExample Class

Ultimate Pooling

Ex4_CreateResourcesPoolExample Class
This example shows how to create a new resources pool for a prefab in the resources folder.
Inheritance Hierarchy
SystemObject  Object
    Component
      Behaviour
        MonoBehaviour
          UltimatePooling.DemoEx4_CreateResourcesPoolExample

Namespace: UltimatePooling.Demo
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class Ex4_CreateResourcesPoolExample : MonoBehaviour
UltimatePooling.Demo.Ex4_CreateResourcesPoolExample = function();

Type.createClass(
	'UltimatePooling.Demo.Ex4_CreateResourcesPoolExample',
	UnityEngine.MonoBehaviour);

The Ex4_CreateResourcesPoolExample type exposes the following members.

Constructors
  NameDescription
Public methodEx4_CreateResourcesPoolExample
Initializes a new instance of the Ex4_CreateResourcesPoolExample class
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Fields
  NameDescription
Public fieldprefabName
The name of the prefab we want to spawn - Located in the resources folder.
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See Also