Ultimate Pooling Scripting Reference
Ex4_CreateResourcesPoolExample Class |
This example shows how to create a new resources pool for a prefab in the resources folder.
Inheritance Hierarchy
SystemObject Object
Component
Behaviour
MonoBehaviour
UltimatePooling.DemoEx4_CreateResourcesPoolExample
Component
Behaviour
MonoBehaviour
UltimatePooling.DemoEx4_CreateResourcesPoolExample
Namespace: UltimatePooling.Demo
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class Ex4_CreateResourcesPoolExample : MonoBehaviour
UltimatePooling.Demo.Ex4_CreateResourcesPoolExample = function(); Type.createClass( 'UltimatePooling.Demo.Ex4_CreateResourcesPoolExample', UnityEngine.MonoBehaviour);
The Ex4_CreateResourcesPoolExample type exposes the following members.
Constructors
Name | Description | |
---|---|---|
Ex4_CreateResourcesPoolExample | Initializes a new instance of the Ex4_CreateResourcesPoolExample class |
Fields
Name | Description | |
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prefabName |
The name of the prefab we want to spawn - Located in the resources folder.
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See Also