IPoolReceiver.OnSpawned Method

Ultimate Pooling

IPoolReceiverOnSpawned Method
Called when an object has been spawned from the pool. This event allows the state of the object to be reset so it can be treaded as a newly created object. Note that this method will not be called when the object is first created.

Namespace: UltimatePooling
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
void OnSpawned(
	PoolGroup pool
)
function OnSpawned(pool);

Parameters

pool
Type: UltimatePoolingPoolGroup
See Also