Ultimate Pooling Scripting Reference
UltimatePooling.Demo Namespace |

Class | Description | |
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Benchmark | |
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Ex0_SpawnExample |
This class shows how to spawn and despawn prefab objects.
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Ex1_SpawnAtExample |
This class shows hot to spawn prefab objects using the overloaded methods.
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Ex3_CreatePoolExample |
This class shows how to create a new pool for a prefab type and initialize its spawning values.
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Ex4_CreateResourcesPoolExample |
This example shows how to create a new resources pool for a prefab in the resources folder.
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Ex5_DestroyPoolExample |
This example shows how to destory a pool at runtime.
Note that all pooled iters are destroyed but all items spawnd by this pool will remain in the scene.
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