Ultimate Pooling Scripting Reference
UltimatePoolbatchSpawnT Method (Component, Int32) |
Spawn a number of instances of the specified component prefab from the appropriate pool.
If no pool exists, then one is automatically created for the prefab type.
Batch spawning is quicker than multiple calls to spawnT(Component) because the pool is cached on the first spawn.
Namespace: UltimatePooling
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

public static IEnumerable<T> batchSpawn<T>( Component prefab, int amount ) where T : Object
JavaScript does not support generic types or methods.
Parameters
- prefab
- Type: Component
The component prefab to spawn from - amount
- Type: SystemInt32
The amount of instances to create from this prefab
Type Parameters
- T
- The type of object to return the instances as
Return Value
Type: IEnumerableTAn enumeration of the spawned instances
