Ultimate Pooling Scripting Reference
PoolManagercreatePool Method |
Overload List
Name | Description | |
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createPool(String) |
Attempts to create a new object pool for a prefab located in the resources folder.
If a pool already exists for the specified prefab name then this method will simply return the existing pool.
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createPool(Component, String) |
Attempts to create a new object pool for the component prefab type.
If a pool already exists for the specified prefab then this method will simply return the existing pool.
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createPool(GameObject, String) |
Attempt to create a new obejct pool for prefab type.
If a pool already exists for the specified prefab then this method will simply return the exising pool.
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See Also