Ultimate Pooling Scripting Reference
ResourcesPoolGroup Class |
Represents a pool group that manages a prefab object located within the resources folder.

SystemObject Object
Component
Behaviour
MonoBehaviour
UltimatePoolingPoolGroup
UltimatePoolingGenericPoolGroup
UltimatePoolingResourcesPoolGroup
Component
Behaviour
MonoBehaviour
UltimatePoolingPoolGroup
UltimatePoolingGenericPoolGroup
UltimatePoolingResourcesPoolGroup
Namespace: UltimatePooling
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

public class ResourcesPoolGroup : GenericPoolGroup
UltimatePooling.ResourcesPoolGroup = function(); Type.createClass( 'UltimatePooling.ResourcesPoolGroup', UltimatePooling.GenericPoolGroup);
The ResourcesPoolGroup type exposes the following members.

Name | Description | |
---|---|---|
![]() | ResourcesPoolGroup | Initializes a new instance of the ResourcesPoolGroup class |

Name | Description | |
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![]() | Start |
Called by Unity when the pool is created.
(Overrides PoolGroupStart.) |

Name | Description | |
---|---|---|
![]() | prefabName |
The name of the prefab to load from the resources folder.
|

Name | Description | |
---|---|---|
![]() | Prefab |
We need to modify the way that the prefab is retrieved.
(Overrides GenericPoolGroupPrefab.) |
