Ultimate Pooling Scripting Reference
UltimatePooldespawn Method (Object, Single) |
Direct overload replacement for 'Object.Destroy' for pooling.
Allows the specified instance to be returned to the pool and re-used at a later time.
Namespace: UltimatePooling
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

public static void despawn( Object instance, float time )
UltimatePooling.UltimatePool.despawn = function(instance, time);
Parameters
- instance
- Type: Object
A reference to a spawned instance - time
- Type: SystemSingle
The amount of time to wait before despawning the instance
