UltimatePool.batchSpawn Method (String, Int32)

Ultimate Pooling

UltimatePoolbatchSpawn Method (String, Int32)
Spawn a number of instance of a prefab with the specified name from the appropriate pool. This method will only succeed if the pool has been created before hand. Batch spawning is quicker than multiple calls to spawn(String) because the pool is cached on the first spawn.

Namespace: UltimatePooling
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static IEnumerable<Object> batchSpawn(
	string prefabName,
	int amount
)
UltimatePooling.UltimatePool.batchSpawn = function(prefabName, amount);

Parameters

prefabName
Type: SystemString
The name of the prefab to spawn from
amount
Type: SystemInt32
The amount of instances to create from this prefab

Return Value

Type: IEnumerableObject
An enumeration of the spawned instances
See Also