Photon Unity Networking 2
2.12
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Here is a list of all documented class members with links to the class documentation for each member:
- g -
- GameClosed : ErrorCode
- GameCount : ParameterCode
- GameDoesNotExist : ErrorCode
- GameFull : ErrorCode
- GameIdAlreadyExists : ErrorCode
- GameList : EventCode , ParameterCode
- GameListUpdate : EventCode
- GameProperties : ParameterCode
- GameServerAddress : LoadBalancingClient
- GameVersion : PhotonNetwork
- Get() : Player
- GetActiveCells() : CellTreeNode , CullArea
- GetCustomRoomList() : PhotonNetwork
- GetExtrapolatedPositionOffset() : PhotonTransformViewPositionControl
- GetFinishedTurn() : TurnExtensions
- GetGameList : OperationCode
- GetHashCode() : Player , RoomInfo
- GetLayerSynchronizeType() : PhotonAnimatorView
- GetLobbyStats : OperationCode
- GetNetworkPosition() : PhotonTransformViewPositionControl
- GetNetworkRotation() : PhotonTransformViewRotationControl
- GetNetworkScale() : PhotonTransformViewScaleControl
- GetNext() : Player
- GetNextFor() : Player
- GetParameterSynchronizeType() : PhotonAnimatorView
- GetPing() : PhotonNetwork
- GetPlayer() : Room
- GetPlayerFinishedTurn() : PunTurnManager
- GetPlayerNumber() : PlayerNumberingExtensions
- GetPrivateChannelNameByUser() : ChatClient
- GetProperties : OperationCode
- GetRegions : OperationCode
- GetSynchronizedLayers() : PhotonAnimatorView
- GetSynchronizedParameters() : PhotonAnimatorView
- GetTeam() : TeamExtensions
- GetTurn() : TurnExtensions
- GetTurnStart() : TurnExtensions
- Group : ParameterCode