Photon Unity Networking 2
2.12
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Contains commonly used status values for SetOnlineStatus. You can define your own. More...
Public Attributes | |
const int | Offline = 0 |
(0) Offline. More... | |
const int | Invisible = 1 |
(1) Be invisible to everyone. Sends no message. More... | |
const int | Online = 2 |
(2) Online and available. More... | |
const int | Away = 3 |
(3) Online but not available. More... | |
const int | DND = 4 |
(4) Do not disturb. More... | |
const int | LFG = 5 |
(5) Looking For Game/Group. Could be used when you want to be invited or do matchmaking. More... | |
const int | Playing = 6 |
(6) Could be used when in a room, playing. More... | |
Detailed Description
Contains commonly used status values for SetOnlineStatus. You can define your own.
While "online" (value 2 and up), the status message will be sent to anyone who has you on his friend list.
Define custom online status values as you like with these rules: 0: Means "offline". It will be used when you are not connected. In this status, there is no status message. 1: Means "invisible" and is sent to friends as "offline". They see status 0, no message but you can chat. 2: And any higher value will be treated as "online". Status can be set.
Member Data Documentation
const int Away = 3 |
(3) Online but not available.
const int DND = 4 |
(4) Do not disturb.
const int Invisible = 1 |
(1) Be invisible to everyone. Sends no message.
const int LFG = 5 |
(5) Looking For Game/Group. Could be used when you want to be invited or do matchmaking.
const int Offline = 0 |
(0) Offline.
const int Online = 2 |
(2) Online and available.
const int Playing = 6 |
(6) Could be used when in a room, playing.