Photon Unity Networking 2
2.12
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- d -
- DebugReturn() : IChatClientListener , LoadBalancingClient
- Deserialize() : PhotonStreamQueue
- Destroy() : DefaultPool , IPunPrefabPool , PhotonNetwork
- DestroyAll() : PhotonNetwork
- DestroyPlayerObjects() : PhotonNetwork
- Disconnect() : ChatClient , PhotonNetwork , LoadBalancingClient
- DoesLayerSynchronizeTypeExist() : PhotonAnimatorView
- DoesParameterSynchronizeTypeExist() : PhotonAnimatorView
- Draw() : CellTreeNode