Photon Unity Networking 2
2.12
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- r -
- RaiseEvent() : PhotonNetwork
- RealtimeFallbackThread() : ConnectionHandler
- ReceiveNext() : PhotonStream , PhotonStreamQueue
- Reconnect() : PhotonNetwork
- ReconnectAndRejoin() : PhotonNetwork , LoadBalancingClient
- ReconnectToMaster() : LoadBalancingClient
- RefreshData() : PlayerNumbering
- RefreshRpcMonoBehaviourCache() : PhotonView
- RejoinRoom() : PhotonNetwork
- RemoveCallbackTarget() : PhotonNetwork , LoadBalancingClient
- RemoveFriends() : ChatClient
- RemovePlayerCustomProperties() : PhotonNetwork
- RemoveRPCs() : PhotonNetwork
- RemoveRPCsInGroup() : PhotonNetwork
- RequestOwnership() : PhotonView
- Reset() : PhotonStreamQueue
- ResetBestRegionCodeInPreferences() : ServerSettings
- ResolveHost() : RegionPinger
- Room() : Room
- RPC() : PhotonView
- RpcSecure() : PhotonView