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- i -
- import() : TerrainBlock
- init() : Debris
- initialControlSet() : GameConnection
- insert() : ArrayObject
- insertItem() : GuiListBoxCtrl , GuiTreeViewCtrl
- insertLine() : MessageVector
- instantCollapse() : GuiRolloutCtrl
- instantExpand() : GuiRolloutCtrl
- isActive() : SFXState
- isAIControlled() : GameConnection
- isAllTextSelected() : GuiTextEditCtrl
- isAtRest() : Item
- isAttached() : PhysicsForce
- isAwake() : GuiControl
- isBanned() : BanList
- isChildOfGroup() : SimObject
- isClientObject() : NetObject
- isCloaked() : ShapeBase
- isControlObjectRotDampedCamera() : GameConnection
- isCursorOn() : GuiCanvas
- isCursorShown() : GuiCanvas
- isDataLoaded() : SFXFMODEventGroup
- isDemoPlaying() : GameConnection
- isDemoRecording() : GameConnection
- isDestroyed() : ShapeBase , PhysicsShape
- isDirty() : Forest
- isDisabled() : ShapeBase , SFXState
- isEditOrbitMode() : Camera
- isEditorOnly() : SimObject
- isEnabled() : ShapeBase , PostEffect
- isEOF() : FileObject , StreamObject
- isEOS() : StreamObject
- isExpanded() : SimObject , GuiRolloutCtrl
- isExteriorPortal() : Portal
- isField() : SimObject
- isFirstPerson() : GameConnection
- isFirstResponder() : GuiControl
- isFrozen() : GuiStackControl
- isFullscreen() : GuiCanvas
- isGlobalBounds() : SceneObject
- isHidden() : ShapeBase
- isImageFiring() : ShapeBase
- isImageMounted() : ShapeBase
- isInNamespaceHierarchy() : SimObject
- isInteriorPortal() : Portal
- isInverted() : ActionMap
- isItemSelected() : GuiTreeViewCtrl
- isMaximized() : GuiCanvas
- isMember() : SimSet
- isMemberOfClass() : SimObject
- isMethod() : SimObject
- isMinimized() : GuiCanvas
- isMounted() : SceneObject
- isMouseLocked() : GuiControl
- isNameChangeAllowed() : SimObject
- isObjectMirrored() : GuiListBoxCtrl
- isParentItem() : GuiTreeViewCtrl
- isPaused() : SFXSource
- isPlaybackDone() : GuiTheoraCtrl
- isPlaying() : SFXSource
- isReady() : SFXSound
- isRegisteredEvent() : EventManager
- isRotating() : Item
- isRotationDamped() : Camera
- isRowActive() : GuiTextListCtrl
- isRowEnabled() : GuiGameListMenuCtrl
- isSelected() : SimObject
- isServerObject() : NetObject
- isStateOn() : GuiCheckBoxCtrl
- isStatic() : Item
- isStopped() : SFXSource
- isThumbBeingDragged() : GuiSliderCtrl
- isValidDragTarget() : GuiTreeViewCtrl
- isVisible() : GuiControl
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