Reduce Objects to Skeletons
- Click Binary»Adv. Morphology or click Adv. Morphology in the Binary tab of the Processing Functions palette.
- Select Skeleton.
- Select the type of skeleton you want to see.
- Skeleton L—Uses an L-shaped structuring element.
- Skeleton M—Extracts the skeleton with more dendrites.
- Skiz—Uses an L-shaped structuring element that affects background regions, extracting the watershed line in an image.
- Click OK to add this step to the script.
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Note This function is computer-intensive and can take several seconds. |
Related Topics
Compute the convex hull of objects