b2Joint Class Reference
The base joint class. More...
Inheritance diagram for b2Joint:
Public Member Functions | |
b2JointType | GetType () const |
Get the type of the concrete joint. | |
b2Body * | GetBody1 () |
Get the first body attached to this joint. | |
b2Body * | GetBody2 () |
Get the second body attached to this joint. | |
virtual b2Vec2 | GetAnchor1 () const =0 |
Get the anchor point on body1 in world coordinates. | |
virtual b2Vec2 | GetAnchor2 () const =0 |
Get the anchor point on body2 in world coordinates. | |
virtual b2Vec2 | GetReactionForce () const =0 |
Get the reaction force on body2 at the joint anchor. | |
virtual float32 | GetReactionTorque () const =0 |
Get the reaction torque on body2. | |
b2Joint * | GetNext () |
Get the next joint the world joint list. | |
void * | GetUserData () |
Get the user data pointer. | |
void | SetUserData (void *data) |
Set the user data pointer. | |
Friends | |
class | b2World |
class | b2Body |
Detailed Description
The base joint class.Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors.
The documentation for this class was generated from the following files:
- b2Joint.h
- b2Joint.cpp
Generated on Sun Apr 13 15:21:27 2008 for Box2D by 1.5.4