b2ContactFilter Class Reference
Implement this class to provide collision filtering. More...
Public Member Functions | |
virtual bool | ShouldCollide (b2Shape *shape1, b2Shape *shape2) |
Return true if contact calculations should be performed between these two shapes. |
Detailed Description
Implement this class to provide collision filtering.In other words, you can implement this class if you want finer control over contact creation.
Member Function Documentation
Return true if contact calculations should be performed between these two shapes.
- Warning:
- for performance reasons this is only called when the AABBs begin to overlap.
The documentation for this class was generated from the following files:
- b2WorldCallbacks.h
- b2WorldCallbacks.cpp
Generated on Sun Apr 13 15:21:27 2008 for Box2D by 1.5.4