Box2D: b2DestructionListener Class Reference

Box2D

b2DestructionListener Class Reference

Joints and shapes are destroyed when their associated body is destroyed. More...

List of all members.

Public Member Functions

virtual void SayGoodbye (b2Joint *joint)=0
 Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.
virtual void SayGoodbye (b2Shape *shape)=0
 Called when any shape is about to be destroyed due to the destruction of its parent body.

Detailed Description

Joints and shapes are destroyed when their associated body is destroyed.

Implement this listener so that you may nullify references to these joints and shapes.


Member Function Documentation

virtual void b2DestructionListener::SayGoodbye ( b2Joint joint  )  [pure virtual]

Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.

virtual void b2DestructionListener::SayGoodbye ( b2Shape shape  )  [pure virtual]

Called when any shape is about to be destroyed due to the destruction of its parent body.


The documentation for this class was generated from the following file:
  • b2WorldCallbacks.h

Generated on Sun Apr 13 15:21:27 2008 for Box2D by  doxygen 1.5.4