b2DestructionListener Class Reference
Joints and shapes are destroyed when their associated body is destroyed. More...
Public Member Functions | |
| virtual void | SayGoodbye (b2Joint *joint)=0 |
| Called when any joint is about to be destroyed due to the destruction of one of its attached bodies. | |
| virtual void | SayGoodbye (b2Shape *shape)=0 |
| Called when any shape is about to be destroyed due to the destruction of its parent body. | |
Detailed Description
Joints and shapes are destroyed when their associated body is destroyed.Implement this listener so that you may nullify references to these joints and shapes.
Member Function Documentation
| virtual void b2DestructionListener::SayGoodbye | ( | b2Joint * | joint | ) | [pure virtual] |
Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.
| virtual void b2DestructionListener::SayGoodbye | ( | b2Shape * | shape | ) | [pure virtual] |
Called when any shape is about to be destroyed due to the destruction of its parent body.
The documentation for this class was generated from the following file:
- b2WorldCallbacks.h
Generated on Sun Apr 13 15:21:27 2008 for Box2D by
1.5.4