Version 1.2.0

ePSXe

Version 1.2.0 Previous  Top  Next


document ePSXe version 1.2.0, which has been released on the 7th March 2001, came with the following changes :

·Added better analogic pad emulation and force feedback.It is now possible to configure the analogic axis and the effect of the force feedback motors. (Many thanks to Alex7 and to www.burutter.com, for donating a very nice psx to usb pad converter and giving help on adding support for it).  
·Now ePSXe includes savestates support. F1 = save state, F2 = increase slot (max = 5), F3 = load state. The savestates are compressed and saved to the sstates directory, with an average size of 1.5Mb. (WARNING!!! In release date it is supported only in the following plugins: Lewpy Gpu, Pete Gpu, Pete Spu and ePSXe Spu, support will be included in more plugins soon by the plugins authors)  
·Partially re-writen the internal spu, it should be faster, have less sound glitches and better sound quality.  
·Optimizations added in gte, mdec and core which makes some games work some fps faster than before.  
·Fixes to the CD-Rom decoder and the core, which make some more games playable like for example Gran Turismo, Resident Evil, Ape Escape, Kingley Adventure, Legend of Legaia (use the "-legaia" command line), Final Fantasy IX PAL and so on ;-)