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ePSXe also comes along with memory card support. The used cards are saved in 2 files in your \memcards directory. The first one is named epsxe000.mcr and the second one epsxe001.mcr. Each file has a size of 128 KB (which is PSX standard), and the format is simply a dump of real memory cards.
ePSXe doesn't come with a memory card editor, but you can use the option Load -> Run BIOS to get to the real PSX memory card editor, from where you can delete / move savegames. In case you're using Pete's OpenGL / D3D plugins, don't forget to enable offscreen rendering to see this menu correctly.
Starting with version 1.0.1, ePSXe includes a memory card file selector, so you can select which file you want to use in which slot. ePSXe also has support for different memory card file supports, like Dexdrive (.gme), PSEmu Pro (.mc) and several others.
When you'd like to edit your cards, you'll be able to find several tools in the NGEmu's ePSXe download area !