NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleReadData.h Source File

NVIDIA PhysX SDK 3.4 API

PxParticleReadData.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PARTICLESYSTEM_NXPARTICLEREADDATA
00032 #define PX_PARTICLESYSTEM_NXPARTICLEREADDATA
00033 
00037 #include "foundation/PxStrideIterator.h"
00038 #include "foundation/PxFlags.h"
00039 #include "PxLockedData.h"
00040 #include "PxParticleFlag.h"
00041 
00042 #if !PX_DOXYGEN
00043 namespace physx
00044 {
00045 #endif
00046 
00053 struct PX_DEPRECATED PxParticleReadDataFlag
00054     {
00055     enum Enum
00056         {
00061             ePOSITION_BUFFER            = (1<<0),
00062 
00067             eVELOCITY_BUFFER            = (1<<1),
00068 
00076             eREST_OFFSET_BUFFER         = (1<<2),
00077 
00082             eFLAGS_BUFFER               = (1<<3),
00083 
00088             eCOLLISION_NORMAL_BUFFER    = (1<<4),
00089 
00094             eCOLLISION_VELOCITY_BUFFER  = (1<<5),
00095 
00100             eDENSITY_BUFFER             = (1<<6)
00101         };
00102     };
00103 
00111 typedef PX_DEPRECATED PxFlags<PxParticleReadDataFlag::Enum, PxU16> PxParticleReadDataFlags;
00112 PX_FLAGS_OPERATORS(PxParticleReadDataFlag::Enum,PxU16)
00113 
00114 
00121 typedef PX_DEPRECATED PxFlags<PxParticleFlag::Enum, PxU16> PxParticleFlags;
00122 PX_FLAGS_OPERATORS(PxParticleFlag::Enum,PxU16)
00123 
00143 class PX_DEPRECATED PxParticleReadData : public PxLockedData
00144     {
00145     public:
00146 
00150     PxU32                                       nbValidParticles;
00151 
00155     PxU32                                       validParticleRange;
00156 
00161     const PxU32*                                validParticleBitmap;
00162 
00166     PxStrideIterator<const PxVec3>              positionBuffer;
00167     
00171     PxStrideIterator<const PxVec3>              velocityBuffer;
00172 
00176     PxStrideIterator<const PxF32>               restOffsetBuffer;
00177 
00181     PxStrideIterator<const PxParticleFlags>     flagsBuffer;
00182 
00189     PxStrideIterator<const PxVec3>              collisionNormalBuffer;
00190     
00198     PxStrideIterator<const PxVec3>              collisionVelocityBuffer;
00199 
00204     virtual PxDataAccessFlags getDataAccessFlags() = 0;
00205 
00210     virtual void unlock() = 0;
00211 
00215     virtual ~PxParticleReadData() {}
00216 
00217     };
00218 
00219 #if !PX_DOXYGEN
00220 } // namespace physx
00221 #endif
00222 
00224 #endif


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