PxParticleReadDataFlag Struct Reference
[particles (deprecated)]
#include <PxParticleReadData.h>
Public Types | |
enum | Enum { ePOSITION_BUFFER = (1<<0), eVELOCITY_BUFFER = (1<<1), eREST_OFFSET_BUFFER = (1<<2), eFLAGS_BUFFER = (1<<3), eCOLLISION_NORMAL_BUFFER = (1<<4), eCOLLISION_VELOCITY_BUFFER = (1<<5), eDENSITY_BUFFER = (1<<6) } |
Detailed Description
Flags to configure PxParticleBase simulation output that can be read by the application. (deprecated) Disabling unneeded buffers saves memory and improves performance.
- Deprecated:
- The PhysX particle feature has been deprecated in PhysX version 3.4
Member Enumeration Documentation
- Enumerator:
-
ePOSITION_BUFFER Enables reading particle positions from the SDK. - See also:
- PxParticleReadData.positionBuffer
eVELOCITY_BUFFER Enables reading particle velocities from the SDK. - See also:
- PxParticleReadData.velocityBuffer
eREST_OFFSET_BUFFER Enables reading per particle rest offsets from the SDK. Per particle rest offsets are never changed by the simulation. This option may only be used on particle systems that have PxParticleBaseFlag.ePER_PARTICLE_REST_OFFSET enabled. eFLAGS_BUFFER Enables reading particle flags from the SDK. - See also:
- PxParticleReadData.flagsBuffer
eCOLLISION_NORMAL_BUFFER Enables reading particle collision normals from the SDK. eCOLLISION_VELOCITY_BUFFER Enables reading particle collision velocities from the SDK. - See also:
- PxParticleReadData.collisionVelocity
eDENSITY_BUFFER Enables reading particle densities from the SDK. (PxParticleFluid only)
The documentation for this struct was generated from the following file:
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