NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleBase.h Source File

NVIDIA PhysX SDK 3.4 API

PxParticleBase.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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00029 
00030 
00031 #ifndef PX_PHYSICS_PX_PARTICLEBASE
00032 #define PX_PHYSICS_PX_PARTICLEBASE
00033 
00040 #include "PxPhysXConfig.h"
00041 #include "foundation/PxBounds3.h"
00042 #include "PxFiltering.h"
00043 #include "particles/PxParticleBaseFlag.h"
00044 #include "PxActor.h"
00045 #include "particles/PxParticleCreationData.h"
00046 #include "particles/PxParticleReadData.h"
00047 #include "PxForceMode.h"
00048 
00049 #if !PX_DOXYGEN
00050 namespace physx
00051 {
00052 #endif
00053 
00069 class PX_DEPRECATED PxParticleBase : public PxActor
00070 {
00071 
00072     public:
00073 
00074 /************************************************************************************************/
00075 
00079 
00092     virtual     PxParticleReadData*         lockParticleReadData(PxDataAccessFlags flags) = 0;
00093 
00099     virtual     PxParticleReadData*         lockParticleReadData() = 0;
00100 
00114     virtual     bool                        createParticles(const PxParticleCreationData& creationData)                                     = 0;
00115 
00128     virtual     void                        releaseParticles(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer)                  = 0;
00129 
00135     virtual     void                        releaseParticles()                                                                                      = 0;
00136 
00148     virtual     void                        setPositions(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer,
00149                                                          const PxStrideIterator<const PxVec3>& positionBuffer)                                      = 0;
00150 
00162     virtual     void                        setVelocities(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer,
00163                                                           const PxStrideIterator<const PxVec3>& velocityBuffer)                                     = 0;
00164 
00179     virtual     void                        setRestOffsets(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer,
00180                                                            const PxStrideIterator<const PxF32>& restOffsetBuffer)                                   = 0;
00181 
00182 
00193     virtual     void                        addForces(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer,
00194                                                       const PxStrideIterator<const PxVec3>& forceBuffer, PxForceMode::Enum forceMode)               = 0;
00195 
00197 /************************************************************************************************/
00198 
00202 
00208     virtual     PxReal                      getDamping()                                                const   = 0;
00209 
00215     virtual     void                        setDamping(PxReal damp)                                             = 0;
00216 
00222     virtual     PxVec3                      getExternalAcceleration()                                   const   = 0;
00223 
00231     virtual     void                        setExternalAcceleration(const PxVec3&acceleration)                  = 0;
00232 
00239     virtual     void                        getProjectionPlane(PxVec3& normal, PxReal& distance)        const   = 0;
00240 
00251     virtual     void                        setProjectionPlane(const PxVec3& normal, PxReal distance)           = 0;
00253 /************************************************************************************************/
00254 
00258 
00264     virtual     PxReal                      getParticleMass()                                           const   = 0;
00265 
00271     virtual     void                        setParticleMass(PxReal mass)                                        = 0;
00272 
00278     virtual     PxReal                      getRestitution()                                            const   = 0;
00279 
00287     virtual     void                        setRestitution(PxReal rest)                                         = 0;
00288 
00294     virtual     PxReal                      getDynamicFriction()                                        const   = 0;
00295 
00303     virtual     void                        setDynamicFriction(PxReal friction)                                 = 0;
00304 
00310     virtual     PxReal                      getStaticFriction()                                         const   = 0;
00311 
00319     virtual     void                        setStaticFriction(PxReal friction)                                  = 0;
00320 
00322 /************************************************************************************************/
00323 
00327 
00333     virtual     void                        setSimulationFilterData(const PxFilterData& data)                   = 0;
00334 
00340     virtual     PxFilterData                getSimulationFilterData()                                   const   = 0;
00341 
00343 /************************************************************************************************/
00344 
00351     virtual     void                        setParticleBaseFlag(PxParticleBaseFlag::Enum flag, bool val)    = 0;
00352 
00358     virtual     PxParticleBaseFlags         getParticleBaseFlags()                                  const   = 0;
00359 
00360 /************************************************************************************************/
00361 
00365 
00371     virtual     PxU32                       getMaxParticles()                                       const   = 0;
00372 
00379     virtual     PxReal                      getMaxMotionDistance()                                  const   = 0;
00380 
00387     virtual     void                        setMaxMotionDistance(PxReal distance)                           = 0;
00388 
00394     virtual     PxReal                      getRestOffset()                                         const   = 0;
00395 
00402     virtual     void                        setRestOffset(PxReal restOffset)                                = 0;
00403 
00409     virtual     PxReal                      getContactOffset()                                      const   = 0;
00410 
00417     virtual     void                        setContactOffset(PxReal contactOffset)                          = 0;
00418 
00426     virtual     PxReal                      getGridSize()                                           const   = 0;
00427 
00435     virtual     void                        setGridSize(PxReal gridSize)                                    = 0;
00436 
00442     virtual     PxParticleReadDataFlags     getParticleReadDataFlags()                              const   = 0;
00443 
00450     virtual     void                        setParticleReadDataFlag(PxParticleReadDataFlag::Enum flag, bool val)= 0;
00451 
00452 protected:
00453     PX_INLINE                               PxParticleBase(PxType concreteType, PxBaseFlags baseFlags) : PxActor(concreteType, baseFlags) {}
00454     PX_INLINE                               PxParticleBase(PxBaseFlags baseFlags) : PxActor(baseFlags) {}
00455     virtual                                 ~PxParticleBase() {}
00456     virtual     bool                        isKindOf(const char* name) const { return !::strcmp("PxParticleBase", name) || PxActor::isKindOf(name); }
00457 
00459 /************************************************************************************************/
00460 };
00461 
00462 #if !PX_DOXYGEN
00463 } // namespace physx
00464 #endif
00465 
00467 #endif


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