NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleBaseFlag.h File Reference

NVIDIA PhysX SDK 3.4 API

PxParticleBaseFlag.h File Reference

#include "foundation/PxFlags.h"

Include dependency graph for PxParticleBaseFlag.h:

foundation/PxFlags.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxParticleBase.hPxPhysicsAPI.hPxParticleSystem.hPxParticleFluid.hPxScene.hPxSceneLock.hPxVolumeCache.hPxSceneQueryExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

struct  PxParticleBaseFlag
 ParticleBase flags (deprecated). More...

Typedefs

typedef PX_DEPRECATED PxFlags
< PxParticleBaseFlag::Enum,
PxU16 > 
PxParticleBaseFlags
 collection of set bits defined in PxParticleBaseFlag. (deprecated)



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