Raw Yields

BtS Unaltered Gameplay Mod

Raw Yields

by EmperorFool

Raw Yields allows you to display a detailed breakdown of each of the tree production types: Commerce, Produce, and Food.
To toggle between the modes, click on the icon representing each yield type in the header; it will give you a detailed breakdown of what each raw yield is, as well as what the actual value is after modifiers. It will add up the yields for worked tiles, all tiles in the cities control, or all tiles culturally owned.
Everything is displayed in a table format, and it will also eliminate the display of 0 values, to help reduce clutter and keep the list of buildings in the city as large as possible.
It should be fairly easy to see what the raw yield a city is capable of as soon as you build it, so you know where to focus your improvements, and ensure your city is giving the most possible for your needs.

Instructions

This mod can be configured in the General tab of the BUG Options Screen (Alt+Ctrl+O). You can enable it by simple selection of the 'Raw Yields' checkbox; in the same tab, you can choose from the 'Default View' menu which view you want displayed when a game is loaded or started: Trade Routes, Food, Commerce or Production.
In the City Screen, you can switch between the display of either Trade Routes, Raw Production, Raw Commerce or Raw Food, by clicking on its icon in the panel in the upper left quarter of the screen.


Credits

This mod was based of the original Raw Commerce Mod by Sevo, modified by EmperorFool and merged with the EmperorFool's Raw Production Mod.

Raw Commerce Mod

Forum: http://forums.civfanatics.com/showthread.php?t=158002

Author: Sevo


Raw Production Mod

Forum: http://forums.civfanatics.com/forumdisplay.php?f=268

Author: EmperorFool