Enhanced Victory Screen (EVS)

BtS Unaltered Gameplay Mod

Enhanced Victory Screen (EVS)

by Ruff_hi

The Enhanced Victory Screen mod improves the default Victory Tab and Members Tab of the Victory Screen (F8).

Victories Tab

The following information is included:

  • number of Civilizations that you have not met;
  • number of Civilizations that are your vassals;
  • number of turns until your Cities hit legendary status;
  • number of turns until best AI Cities hit legendary status;
  • status of the Apollo Program (built/not built);
  • information regarding space ship parts:
    • a space is shown beside the ship part if you don't have the required technology,
    • the ship part description and count changes color if you have enough to launch the ship (same for AI),
    • the ship part description and count changes color if you have the maximum number (same for AI),
    • the number of parts under construction is also shown (only for the player);
    color coding of space ship parts is as follow:
    • blank for player if player doesn't have the tech,
    • normal white color for player if the player has the tech but hasn't built any parts yet,
    • normal white color for AI if the player is not sure if the AI has the tech,
    • orange if the human knows the AI has the tech,
    • yellow if the player/AI has the minimum number needed to launch,
    • green if the player/AI has the required number needed to launch.

Members Tab

The following information is included:

  • list of all Civilizations under both AP and UN;
  • the top two leaders are the AP/UN candidates;
  • AP list, including:
    • number of votes,
    • AP Status (Holder of office, Builder of AP, Full Member, Member, Non Member),
    • relationship of leader to both candidates,
    • estimated number of votes gained by each candidate;
  • UN list, including:
    • number of votes,
    • relationship of leader to both candidates,
    • estimated number of votes gained by each candidate;
  • a total line including the required number of votes to win;
  • a summary of this result including a totally random margin of error;
  • ability to toggle between Secretary General / Pope vote and Diplomatic Victory vote;

  • the voting intentions of the AI are estimates based on the following:
    • AI votes for itself if it can,
    • AI votes for a team member if it can,
    • AI votes for its master, if it is a vassal,
    • if the AI attitude to one of the candidates is 'friendly' and the other is 'pleased' or less, AI votes for 'friend',
    • if both candidates are at 'friendly' status, votes for one with highest attitude,
    • if neither candidate is at 'friendly', abstains.

Instructions

BIS can be enabled in the Advisors tab of the BUG Options Screen (Alt+Ctrl+O) by simple selection of the 'Victories Tab' and 'Members Tab' checkboxes.


Credits

Forum: http://forums.civfanatics.com/showthread.php?t=284132

Author: Ruff_hi