SFML - Simple and Fast Multimedia Library

SMFL 2.3.2

ContextSettings.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila ([email protected])
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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24 
25 #ifndef SFML_CONTEXTSETTINGS_HPP
26 #define SFML_CONTEXTSETTINGS_HPP
27 
28 
29 namespace sf
30 {
37 {
42  enum Attribute
43  {
44  Default = 0,
45  Core = 1 << 0,
46  Debug = 1 << 2
47  };
48 
60  explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default) :
61  depthBits (depth),
62  stencilBits (stencil),
63  antialiasingLevel(antialiasing),
64  majorVersion (major),
65  minorVersion (minor),
66  attributeFlags (attributes)
67  {
68  }
69 
71  // Member data
73  unsigned int depthBits;
74  unsigned int stencilBits;
75  unsigned int antialiasingLevel;
76  unsigned int majorVersion;
77  unsigned int minorVersion;
78  Uint32 attributeFlags;
79 };
80 
81 } // namespace sf
82 
83 
84 #endif // SFML_CONTEXTSETTINGS_HPP
85 
86 
ContextSettings(unsigned int depth=0, unsigned int stencil=0, unsigned int antialiasing=0, unsigned int major=1, unsigned int minor=1, unsigned int attributes=Default)
Default constructor.
Uint32 attributeFlags
The attribute flags to create the context with.
Attribute
Enumeration of the context attribute flags.
Non-debug, compatibility context (this and the core attribute are mutually exclusive) ...
unsigned int depthBits
Bits of the depth buffer.
Structure defining the settings of the OpenGL context attached to a window.
unsigned int majorVersion
Major number of the context version to create.
unsigned int antialiasingLevel
Level of antialiasing.
unsigned int stencilBits
Bits of the stencil buffer.
unsigned int minorVersion
Minor number of the context version to create.