SFML - Simple and Fast Multimedia Library

SMFL 2.3.2

Graphics.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila ([email protected])
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_GRAPHICS_HPP
26 #define SFML_GRAPHICS_HPP
27 
29 // Headers
31 
32 #include <SFML/Window.hpp>
33 #include <SFML/Graphics/BlendMode.hpp>
34 #include <SFML/Graphics/CircleShape.hpp>
35 #include <SFML/Graphics/Color.hpp>
36 #include <SFML/Graphics/ConvexShape.hpp>
37 #include <SFML/Graphics/Drawable.hpp>
38 #include <SFML/Graphics/Font.hpp>
39 #include <SFML/Graphics/Glyph.hpp>
40 #include <SFML/Graphics/Image.hpp>
41 #include <SFML/Graphics/PrimitiveType.hpp>
42 #include <SFML/Graphics/Rect.hpp>
43 #include <SFML/Graphics/RectangleShape.hpp>
44 #include <SFML/Graphics/RenderStates.hpp>
45 #include <SFML/Graphics/RenderTarget.hpp>
46 #include <SFML/Graphics/RenderTexture.hpp>
47 #include <SFML/Graphics/RenderWindow.hpp>
48 #include <SFML/Graphics/Shader.hpp>
49 #include <SFML/Graphics/Shape.hpp>
50 #include <SFML/Graphics/Sprite.hpp>
51 #include <SFML/Graphics/Text.hpp>
52 #include <SFML/Graphics/Texture.hpp>
53 #include <SFML/Graphics/Transform.hpp>
54 #include <SFML/Graphics/Transformable.hpp>
55 #include <SFML/Graphics/Vertex.hpp>
56 #include <SFML/Graphics/VertexArray.hpp>
57 #include <SFML/Graphics/View.hpp>
58 
59 
60 #endif // SFML_GRAPHICS_HPP
61