PxVehicleDrive4W Member List
This is the complete list of members for
PxVehicleDrive4W, including all inherited members.
| allocate(const PxU32 numWheels) | PxVehicleDrive4W | [static] |
| computeByteSize(const PxU32 numWheels4) | PxVehicleDrive | [protected, static] |
| computeForwardSpeed() const | PxVehicleWheels | |
| computeSidewaysSpeed() const | PxVehicleWheels | |
| create(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxVehicleDriveSimData4W &driveData, const PxU32 numNonDrivenWheels) | PxVehicleDrive4W | [static] |
| eANALOG_INPUT_ACCEL enum value | PxVehicleDrive4W | |
| eANALOG_INPUT_BRAKE enum value | PxVehicleDrive4W | |
| eANALOG_INPUT_HANDBRAKE enum value | PxVehicleDrive4W | |
| eANALOG_INPUT_STEER_LEFT enum value | PxVehicleDrive4W | |
| eANALOG_INPUT_STEER_RIGHT enum value | PxVehicleDrive4W | |
| eFRONT_LEFT_WHEEL enum value | PxVehicleDrive4W | |
| eFRONT_RIGHT_WHEEL enum value | PxVehicleDrive4W | |
| eMAX_NUM_DRIVE4W_ANALOG_INPUTS enum value | PxVehicleDrive4W | |
| eREAR_LEFT_WHEEL enum value | PxVehicleDrive4W | |
| eREAR_RIGHT_WHEEL enum value | PxVehicleDrive4W | |
| eWheelOrdering enum name | PxVehicleDrive4W | |
| free() | PxVehicleDrive4W | |
| getRigidDynamicActor() | PxVehicleWheels | [inline] |
| getRigidDynamicActor() const | PxVehicleWheels | [inline] |
| getVehicleType() const | PxVehicleWheels | [inline] |
| isInAir() const | PxVehicleWheels | |
| isInAir(const PxU32 wheelId) const | PxVehicleWheels | |
| isValid() const | PxVehicleDrive4W | [private] |
| mActor | PxVehicleWheels | [protected] |
| mDriveDynData | PxVehicleDrive | |
| mDriveSimData | PxVehicleDrive4W | |
| mType | PxVehicleWheels | [protected] |
| mWheelsDynData | PxVehicleWheels | |
| mWheelShapeMap | PxVehicleWheels | [protected] |
| mWheelsSimData | PxVehicleWheels | |
| patchupPointers(PxVehicleDrive *vehDrive, PxU8 *ptr, const PxU32 numWheels4, const PxU32 numWheels) | PxVehicleDrive | [protected, static] |
| PxVehicleWheels::patchupPointers(PxVehicleWheels *veh, PxU8 *ptr, const PxU32 numWheels4, const PxU32 numWheels) | PxVehicleWheels | [protected, static] |
| PxVehicleConstraintShader class | PxVehicleWheels | [friend] |
| PxVehicleDrive() | PxVehicleDrive | [inline, protected] |
| PxVehicleDrive4W() | PxVehicleDrive4W | [inline, private] |
| PxVehicleUpdate class | PxVehicleDrive4W | [friend] |
| setToRestState() | PxVehicleDrive4W | |
| setup(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxVehicleDriveSimData4W &driveData, const PxU32 numNonDrivenWheels) | PxVehicleDrive4W | |
| PxVehicleDrive::setup(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxU32 numDrivenWheels, const PxU32 numNonDrivenWheels) | PxVehicleDrive | [protected] |
| setWheelShapeMapping(const PxU32 wheelId, const PxI32 shapeId) | PxVehicleWheels | |
| ~PxVehicleDrive() | PxVehicleDrive | [inline, protected] |
| ~PxVehicleDrive4W() | PxVehicleDrive4W | [inline, private] |
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