PxVehicleDrive4W Member List
This is the complete list of members for
PxVehicleDrive4W, including all inherited members.
allocate(const PxU32 numWheels) | PxVehicleDrive4W | [static] |
computeByteSize(const PxU32 numWheels4) | PxVehicleDrive | [protected, static] |
computeForwardSpeed() const | PxVehicleWheels | |
computeSidewaysSpeed() const | PxVehicleWheels | |
create(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxVehicleDriveSimData4W &driveData, const PxU32 numNonDrivenWheels) | PxVehicleDrive4W | [static] |
eANALOG_INPUT_ACCEL enum value | PxVehicleDrive4W | |
eANALOG_INPUT_BRAKE enum value | PxVehicleDrive4W | |
eANALOG_INPUT_HANDBRAKE enum value | PxVehicleDrive4W | |
eANALOG_INPUT_STEER_LEFT enum value | PxVehicleDrive4W | |
eANALOG_INPUT_STEER_RIGHT enum value | PxVehicleDrive4W | |
eFRONT_LEFT_WHEEL enum value | PxVehicleDrive4W | |
eFRONT_RIGHT_WHEEL enum value | PxVehicleDrive4W | |
eMAX_NUM_DRIVE4W_ANALOG_INPUTS enum value | PxVehicleDrive4W | |
eREAR_LEFT_WHEEL enum value | PxVehicleDrive4W | |
eREAR_RIGHT_WHEEL enum value | PxVehicleDrive4W | |
eWheelOrdering enum name | PxVehicleDrive4W | |
free() | PxVehicleDrive4W | |
getRigidDynamicActor() | PxVehicleWheels | [inline] |
getRigidDynamicActor() const | PxVehicleWheels | [inline] |
getVehicleType() const | PxVehicleWheels | [inline] |
isInAir() const | PxVehicleWheels | |
isInAir(const PxU32 wheelId) const | PxVehicleWheels | |
isValid() const | PxVehicleDrive4W | [private] |
mActor | PxVehicleWheels | [protected] |
mDriveDynData | PxVehicleDrive | |
mDriveSimData | PxVehicleDrive4W | |
mType | PxVehicleWheels | [protected] |
mWheelsDynData | PxVehicleWheels | |
mWheelShapeMap | PxVehicleWheels | [protected] |
mWheelsSimData | PxVehicleWheels | |
patchupPointers(PxVehicleDrive *vehDrive, PxU8 *ptr, const PxU32 numWheels4, const PxU32 numWheels) | PxVehicleDrive | [protected, static] |
PxVehicleWheels::patchupPointers(PxVehicleWheels *veh, PxU8 *ptr, const PxU32 numWheels4, const PxU32 numWheels) | PxVehicleWheels | [protected, static] |
PxVehicleConstraintShader class | PxVehicleWheels | [friend] |
PxVehicleDrive() | PxVehicleDrive | [inline, protected] |
PxVehicleDrive4W() | PxVehicleDrive4W | [inline, private] |
PxVehicleUpdate class | PxVehicleDrive4W | [friend] |
setToRestState() | PxVehicleDrive4W | |
setup(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxVehicleDriveSimData4W &driveData, const PxU32 numNonDrivenWheels) | PxVehicleDrive4W | |
PxVehicleDrive::setup(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxU32 numDrivenWheels, const PxU32 numNonDrivenWheels) | PxVehicleDrive | [protected] |
setWheelShapeMapping(const PxU32 wheelId, const PxI32 shapeId) | PxVehicleWheels | |
~PxVehicleDrive() | PxVehicleDrive | [inline, protected] |
~PxVehicleDrive4W() | PxVehicleDrive4W | [inline, private] |
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