PhysX SDK 3.2 API Reference: PxClothCollisionPlane Struct Reference

PhysX SDK 3.2 API

PxClothCollisionPlane Struct Reference
[Cloth]

plane representation used for cloth-convex collision More...

#include <PxClothCollisionData.h>

Collaboration diagram for PxClothCollisionPlane:

List of all members.


Public Attributes

PxVec3 normal
 The normal to the plane.
PxReal distance
 The distance from the origin.

Detailed Description

plane representation used for cloth-convex collision

Cloth can collide with convexes. Each convex is represented by
a mask of the planes that make up the convex.

See also:
PxClothCollisionData

Member Data Documentation

The distance from the origin.

The normal to the plane.


The documentation for this struct was generated from the following file:



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