PxClothCollisionPlane Struct Reference
[Cloth]
plane representation used for cloth-convex collision
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#include <PxClothCollisionData.h>
Collaboration diagram for PxClothCollisionPlane:

Public Attributes | |
PxVec3 | normal |
The normal to the plane. | |
PxReal | distance |
The distance from the origin. |
Detailed Description
plane representation used for cloth-convex collision
Cloth can collide with convexes. Each convex is represented by
a mask of the planes that make up the convex.
- See also:
- PxClothCollisionData
Member Data Documentation
The distance from the origin.
The normal to the plane.
The documentation for this struct was generated from the following file:
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