PxActorType Struct Reference
[Physics]
Identifies each type of actor.
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#include <PxActor.h>
Public Types | |
enum | Enum { eRIGID_STATIC, eRIGID_DYNAMIC, ePARTICLE_SYSTEM, ePARTICLE_FLUID, eARTICULATION_LINK, eCLOTH, eACTOR_COUNT, eACTOR_FORCE_DWORD = 0x7fffffff } |
Detailed Description
Identifies each type of actor.
- See also:
- PxActor
Member Enumeration Documentation
enum PxActorType::Enum |
- Enumerator:
-
eRIGID_STATIC A static rigid body. - See also:
- PxRigidStatic
eRIGID_DYNAMIC A dynamic rigid body. - See also:
- PxRigidDynamic
ePARTICLE_SYSTEM A particle system. - See also:
- PxParticleSystem
ePARTICLE_FLUID A particle fluid. - See also:
- PxParticleFluid
eARTICULATION_LINK An articulation link. - See also:
- PxArticulationLink
eCLOTH A cloth. - See also:
- PxCloth
eACTOR_COUNT eACTOR_FORCE_DWORD
The documentation for this struct was generated from the following file:
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