PhysX SDK 3.2 API Reference: PxActorType Struct Reference

PhysX SDK 3.2 API

PxActorType Struct Reference
[Physics]

Identifies each type of actor. More...

#include <PxActor.h>

List of all members.


Public Types

enum  Enum {
  eRIGID_STATIC,
  eRIGID_DYNAMIC,
  ePARTICLE_SYSTEM,
  ePARTICLE_FLUID,
  eARTICULATION_LINK,
  eCLOTH,
  eACTOR_COUNT,
  eACTOR_FORCE_DWORD = 0x7fffffff
}

Detailed Description

Identifies each type of actor.

See also:
PxActor

Member Enumeration Documentation

Enumerator:
eRIGID_STATIC  A static rigid body.

See also:
PxRigidStatic

eRIGID_DYNAMIC  A dynamic rigid body.

See also:
PxRigidDynamic

ePARTICLE_SYSTEM  A particle system.

See also:
PxParticleSystem

ePARTICLE_FLUID  A particle fluid.

See also:
PxParticleFluid

eARTICULATION_LINK  An articulation link.

See also:
PxArticulationLink

eCLOTH  A cloth.

See also:
PxCloth

eACTOR_COUNT 
eACTOR_FORCE_DWORD 


The documentation for this struct was generated from the following file:



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