PhysX SDK 3.2 API Reference: PxClothCollisionSphere Struct Reference

PhysX SDK 3.2 API

PxClothCollisionSphere Struct Reference
[Cloth]

sphere representation used for cloth-capsule collision More...

#include <PxClothCollisionData.h>

Collaboration diagram for PxClothCollisionSphere:

List of all members.


Public Attributes

PxVec3 pos
 position of the sphere
PxReal radius
 radius of the sphere.

Detailed Description

sphere representation used for cloth-capsule collision

Cloth can collide with capsules. Each capsule is represented by
a pair of spheres with possibly different radi.

See also:
PxClothCollisionData

Member Data Documentation

position of the sphere

radius of the sphere.


The documentation for this struct was generated from the following file:



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