PhysX SDK 3.2 API Reference: PxActiveTransform Struct Reference

PhysX SDK 3.2 API

PxActiveTransform Struct Reference
[Physics]

Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms(). More...

#include <PxScene.h>

Collaboration diagram for PxActiveTransform:

List of all members.


Public Attributes

PxActoractor
 Affected actor.
void * userData
 User data of the actor.
PxTransform actor2World
 Actor-to-world transform of the actor.

Detailed Description

Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms().

See also:
PxScene

Member Data Documentation

Actor-to-world transform of the actor.

User data of the actor.


The documentation for this struct was generated from the following file:



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