PhysX SDK 3.2 API Reference: PxActorFlag Struct Reference

PhysX SDK 3.2 API

PxActorFlag Struct Reference
[Physics]

Flags which control the behavior of an actor. More...

#include <PxActor.h>

List of all members.


Public Types

enum  Enum {
  eVISUALIZATION = (1<<0),
  eDISABLE_GRAVITY = (1<<1),
  eSEND_SLEEP_NOTIFIES = (1<<2)
}

Detailed Description

Flags which control the behavior of an actor.

See also:
PxActorFlags PxActor PxActor.setActorFlag() PxActor.getActorFlags()

Member Enumeration Documentation

Enumerator:
eVISUALIZATION  Enable debug renderer for this actor.

See also:
PxScene.getRenderBuffer() PxRenderBuffer PxVisualizationParameter

eDISABLE_GRAVITY  Disables scene gravity for this actor.
eSEND_SLEEP_NOTIFIES  Enables the sending of PxSimulationEventCallback::onWake() and PxSimulationEventCallback::onSleep() notify events.

See also:
PxSimulationEventCallback::onWake() PxSimulationEventCallback::onSleep()


The documentation for this struct was generated from the following file:



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