PxCloth Member List
This is the complete list of members for PxCloth, including all inherited members.addCollisionConvex(PxU32 mask)=0 | PxCloth | [pure virtual] |
addCollisionPlane(const PxClothCollisionPlane &plane)=0 | PxCloth | [pure virtual] |
clearInterpolation()=0 | PxCloth | [pure virtual] |
collectForExport(PxCollection &c) | PxSerializable | [inline, virtual] |
disableInternalCaching(bool) | PxSerializable | [inline, virtual] |
exportExtraData(PxSerialStream &) | PxSerializable | [inline, virtual] |
getActorFlags() const =0 | PxActor | [pure virtual] |
getAggregate() const =0 | PxActor | [pure virtual] |
getClientBehaviorBits() const =0 | PxActor | [pure virtual] |
getClothFlags() const =0 | PxCloth | [pure virtual] |
getCollisionData(PxClothCollisionSphere *sphereBuffer, PxU32 *pairIndexBuffer, PxClothCollisionPlane *planesBuffer, PxU32 *convexMaskBuffer) const =0 | PxCloth | [pure virtual] |
getCollisionMassScale() const =0 | PxCloth | [pure virtual] |
getConcreteType() const | PxSerializable | [inline] |
getConcreteTypeName() const | PxCloth | [inline, virtual] |
getDampingCoefficient() const =0 | PxCloth | [pure virtual] |
getDominanceGroup() const =0 | PxActor | [pure virtual] |
getDragCoefficient() const =0 | PxCloth | [pure virtual] |
getExternalAcceleration() const =0 | PxCloth | [pure virtual] |
getFabric() const =0 | PxCloth | [pure virtual] |
getFieldDescriptor(const char *) const | PxSerializable | [inline, virtual] |
getFields(PxSerialStream &, PxU32) const | PxSerializable | [inline, virtual] |
getFields(PxSerialStream &, PxField::Enum) const | PxSerializable | [inline, virtual] |
getFields(PxSerialStream &) const | PxSerializable | [inline, virtual] |
getFrictionCoefficient() const =0 | PxCloth | [pure virtual] |
getGlobalPose() const =0 | PxCloth | [pure virtual] |
getInertiaScale() const =0 | PxCloth | [pure virtual] |
getMetaData(PxSerialStream &stream) | PxSerializable | [static] |
getMotionConstraints(PxClothParticleMotionConstraint *motionConstraintBuffer) const =0 | PxCloth | [pure virtual] |
getMotionConstraintScaleBias(PxReal &scale, PxReal &bias) const =0 | PxCloth | [pure virtual] |
getName() const =0 | PxActor | [pure virtual] |
getNbCollisionConvexes() const =0 | PxCloth | [pure virtual] |
getNbCollisionPlanes() const =0 | PxCloth | [pure virtual] |
getNbCollisionSpherePairs() const =0 | PxCloth | [pure virtual] |
getNbCollisionSpheres() const =0 | PxCloth | [pure virtual] |
getNbMotionConstraints() const =0 | PxCloth | [pure virtual] |
getNbObservers() const =0 | PxObservable | [pure virtual] |
getNbParticleAccelerations() const =0 | PxCloth | [pure virtual] |
getNbParticles() const =0 | PxCloth | [pure virtual] |
getNbSeparationConstraints() const =0 | PxCloth | [pure virtual] |
getNbVirtualParticles() const =0 | PxCloth | [pure virtual] |
getNbVirtualParticleWeights() const =0 | PxCloth | [pure virtual] |
getObjectSize() const =0 | PxSerializable | [pure virtual] |
getObservableType() const =0 | PxObservable | [pure virtual] |
getObservers(PxObserver **userBuffer, PxU32 bufferSize) const =0 | PxObservable | [pure virtual] |
getOrder() const | PxSerializable | [inline, virtual] |
getOwnerClient() const =0 | PxActor | [pure virtual] |
getParticleAccelerations(PxVec4 *particleAccelerationsBuffer) const =0 | PxCloth | [pure virtual] |
getPhaseSolverConfig(PxClothFabricPhaseType::Enum phaseType) const =0 | PxCloth | [pure virtual] |
getPreviousTimeStep() const =0 | PxCloth | [pure virtual] |
getScene() const =0 | PxActor | [pure virtual] |
getSeparationConstraints(PxClothParticleSeparationConstraint *separationConstraintBuffer) const =0 | PxCloth | [pure virtual] |
getSerialFlags() const | PxSerializable | [inline] |
getSleepLinearVelocity() const =0 | PxCloth | [pure virtual] |
getSolverFrequency() const =0 | PxCloth | [pure virtual] |
getType() const =0 | PxActor | [pure virtual] |
getVirtualParticles(PxU32 *userTriangleVertexAndWeightIndices) const =0 | PxCloth | [pure virtual] |
getVirtualParticleWeights(PxVec3 *userTriangleVertexWeightTable) const =0 | PxCloth | [pure virtual] |
getWorldBounds() const =0 | PxCloth | [pure virtual] |
importExtraData(char *address, PxU32 &) | PxSerializable | [inline, virtual] |
is() | PxSerializable | [inline] |
is() const | PxSerializable | [inline] |
isArticulationLink() | PxActor | |
isArticulationLink() const | PxActor | |
isCloth() | PxActor | |
isCloth() const | PxActor | |
isKindOf(const char *name) const | PxCloth | [inline, protected, virtual] |
isParticleBase() | PxActor | |
isParticleBase() const | PxActor | |
isParticleFluid() | PxActor | |
isParticleFluid() const | PxActor | |
isParticleSystem() | PxActor | |
isParticleSystem() const | PxActor | |
isRigidActor() | PxActor | |
isRigidActor() const | PxActor | |
isRigidBody() | PxActor | |
isRigidBody() const | PxActor | |
isRigidDynamic() | PxActor | |
isRigidDynamic() const | PxActor | |
isRigidStatic() | PxActor | |
isRigidStatic() const | PxActor | |
isSleeping() const =0 | PxCloth | [pure virtual] |
lockClothReadData() const =0 | PxCloth | [pure virtual] |
putToSleep()=0 | PxCloth | [pure virtual] |
PxActor(PxRefResolver &v) | PxActor | [inline, protected] |
PxActor() | PxActor | [inline, protected] |
PxCloth(PxRefResolver &v) | PxCloth | [inline, protected] |
PxCloth() | PxCloth | [inline, protected] |
PxSerializable(PxRefResolver &v) | PxSerializable | [inline, protected] |
PxSerializable() | PxSerializable | [inline, protected] |
registerNameForExport(PxNameManager &) | PxSerializable | [inline, virtual] |
registerObserver(PxObserver &observer)=0 | PxObservable | [pure virtual] |
registerPtrsForExport(PxPtrManager &manager) | PxSerializable | [inline, virtual] |
release()=0 | PxCloth | [pure virtual] |
removeCollisionConvex(PxU32 index)=0 | PxCloth | [pure virtual] |
removeCollisionPlane(PxU32 index)=0 | PxCloth | [pure virtual] |
resolvePointers(PxRefResolver &, void *) | PxSerializable | [inline, virtual] |
setActorFlag(PxActorFlag::Enum flag, bool value)=0 | PxActor | [pure virtual] |
setActorFlags(PxActorFlags inFlags)=0 | PxActor | [pure virtual] |
setClientBehaviorBits(PxU32)=0 | PxActor | [pure virtual] |
setClothFlag(PxClothFlag::Enum flag, bool value)=0 | PxCloth | [pure virtual] |
setCollisionMassScale(PxReal scalingCoefficient)=0 | PxCloth | [pure virtual] |
setCollisionPlanes(const PxClothCollisionPlane *planesBuffer)=0 | PxCloth | [pure virtual] |
setCollisionSpheres(const PxClothCollisionSphere *sphereBuffer)=0 | PxCloth | [pure virtual] |
setDampingCoefficient(PxReal dampingCoefficient)=0 | PxCloth | [pure virtual] |
setDominanceGroup(PxDominanceGroup dominanceGroup)=0 | PxActor | [pure virtual] |
setDragCoefficient(PxReal dragCoefficient)=0 | PxCloth | [pure virtual] |
setExternalAcceleration(PxVec3 acceleration)=0 | PxCloth | [pure virtual] |
setFrictionCoefficient(PxReal frictionCoefficient)=0 | PxCloth | [pure virtual] |
setGlobalPose(const PxTransform &pose)=0 | PxCloth | [pure virtual] |
setInertiaScale(PxReal scale)=0 | PxCloth | [pure virtual] |
setMotionConstraints(const PxClothParticleMotionConstraint *motionConstraints)=0 | PxCloth | [pure virtual] |
setMotionConstraintScaleBias(PxReal scale, PxReal bias)=0 | PxCloth | [pure virtual] |
setName(const char *name)=0 | PxActor | [pure virtual] |
setOwnerClient(PxClientID inClient)=0 | PxActor | [pure virtual] |
setParticleAccelerations(const PxVec4 *particleAccelerations)=0 | PxCloth | [pure virtual] |
setParticles(const PxClothParticle *currentParticles, const PxClothParticle *previousParticles)=0 | PxCloth | [pure virtual] |
setPhaseSolverConfig(PxClothFabricPhaseType::Enum phaseType, const PxClothPhaseSolverConfig &config)=0 | PxCloth | [pure virtual] |
setSeparationConstraints(const PxClothParticleSeparationConstraint *separationConstraints)=0 | PxCloth | [pure virtual] |
setSerialFlag(PxSerialFlag::Enum flag, bool value) | PxSerializable | [inline] |
setSerialFlags(PxSerialFlags inFlags) | PxSerializable | [inline] |
setSerialType(PxType t) | PxSerializable | [inline, protected] |
setSleepLinearVelocity(PxReal threshold)=0 | PxCloth | [pure virtual] |
setSolverFrequency(PxReal frequency)=0 | PxCloth | [pure virtual] |
setTargetPose(const PxTransform &pose)=0 | PxCloth | [pure virtual] |
setVirtualParticles(PxU32 numParticles, const PxU32 *triangleVertexAndWeightIndices, PxU32 weightTableSize, const PxVec3 *triangleVertexWeightTable)=0 | PxCloth | [pure virtual] |
typeMatch() const | PxSerializable | [inline, protected] |
unregisterObserver(PxObserver &observer)=0 | PxObservable | [pure virtual] |
userData | PxActor | |
wakeUp(PxReal wakeCounterValue=PX_SLEEP_INTERVAL)=0 | PxCloth | [pure virtual] |
~PxActor() | PxActor | [inline, protected, virtual] |
~PxCloth() | PxCloth | [inline, protected, virtual] |
~PxObservable() | PxObservable | [inline, protected, virtual] |
~PxSerializable() | PxSerializable | [inline, virtual] |
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