PhysX SDK 3.2 API Reference: Member List

PhysX SDK 3.2 API

PxParticleBase Member List

This is the complete list of members for PxParticleBase, including all inherited members.

addForces(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxVec3 > &forceBuffer, PxForceMode::Enum forceMode)=0PxParticleBase [pure virtual]
collectForExport(PxCollection &c)PxSerializable [inline, virtual]
createParticles(const PxParticleCreationData &creationData)=0PxParticleBase [pure virtual]
disableInternalCaching(bool)PxSerializable [inline, virtual]
exportExtraData(PxSerialStream &)PxSerializable [inline, virtual]
getActorFlags() const =0PxActor [pure virtual]
getAggregate() const =0PxActor [pure virtual]
getClientBehaviorBits() const =0PxActor [pure virtual]
getConcreteType() const PxSerializable [inline]
getConcreteTypeName() const PxSerializable [inline, virtual]
getContactOffset() const =0PxParticleBase [pure virtual]
getDamping() const =0PxParticleBase [pure virtual]
getDominanceGroup() const =0PxActor [pure virtual]
getDynamicFriction() const =0PxParticleBase [pure virtual]
getExternalAcceleration() const =0PxParticleBase [pure virtual]
getFieldDescriptor(const char *) const PxSerializable [inline, virtual]
getFields(PxSerialStream &, PxU32) const PxSerializable [inline, virtual]
getFields(PxSerialStream &, PxField::Enum) const PxSerializable [inline, virtual]
getFields(PxSerialStream &) const PxSerializable [inline, virtual]
getGridSize() const =0PxParticleBase [pure virtual]
getMaxMotionDistance() const =0PxParticleBase [pure virtual]
getMaxParticles() const =0PxParticleBase [pure virtual]
getMetaData(PxSerialStream &stream)PxSerializable [static]
getName() const =0PxActor [pure virtual]
getNbObservers() const =0PxObservable [pure virtual]
getObjectSize() const =0PxSerializable [pure virtual]
getObservableType() const =0PxObservable [pure virtual]
getObservers(PxObserver **userBuffer, PxU32 bufferSize) const =0PxObservable [pure virtual]
getOrder() const PxSerializable [inline, virtual]
getOwnerClient() const =0PxActor [pure virtual]
getParticleBaseFlags() const =0PxParticleBase [pure virtual]
getParticleMass() const =0PxParticleBase [pure virtual]
getParticleReadDataFlags() const =0PxParticleBase [pure virtual]
getProjectionPlane(PxVec3 &normal, PxReal &distance) const =0PxParticleBase [pure virtual]
getRestitution() const =0PxParticleBase [pure virtual]
getRestOffset() const =0PxParticleBase [pure virtual]
getScene() const =0PxActor [pure virtual]
getSerialFlags() const PxSerializable [inline]
getSimulationFilterData() const =0PxParticleBase [pure virtual]
getStaticFriction() const =0PxParticleBase [pure virtual]
getType() const =0PxActor [pure virtual]
getWorldBounds() const =0PxActor [pure virtual]
importExtraData(char *address, PxU32 &)PxSerializable [inline, virtual]
is()PxSerializable [inline]
is() const PxSerializable [inline]
isArticulationLink()PxActor
isArticulationLink() const PxActor
isCloth()PxActor
isCloth() const PxActor
isKindOf(const char *name) const PxParticleBase [inline, protected, virtual]
isParticleBase()PxActor
isParticleBase() const PxActor
isParticleFluid()PxActor
isParticleFluid() const PxActor
isParticleSystem()PxActor
isParticleSystem() const PxActor
isRigidActor()PxActor
isRigidActor() const PxActor
isRigidBody()PxActor
isRigidBody() const PxActor
isRigidDynamic()PxActor
isRigidDynamic() const PxActor
isRigidStatic()PxActor
isRigidStatic() const PxActor
lockParticleReadData()=0PxParticleBase [pure virtual]
PxActor(PxRefResolver &v)PxActor [inline, protected]
PxActor()PxActor [inline, protected]
PxParticleBase(PxRefResolver &v)PxParticleBase [inline, protected]
PxParticleBase()PxParticleBase [inline, protected]
PxSerializable(PxRefResolver &v)PxSerializable [inline, protected]
PxSerializable()PxSerializable [inline, protected]
registerNameForExport(PxNameManager &)PxSerializable [inline, virtual]
registerObserver(PxObserver &observer)=0PxObservable [pure virtual]
registerPtrsForExport(PxPtrManager &manager)PxSerializable [inline, virtual]
release()=0PxActor [pure virtual]
releaseParticles(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer)=0PxParticleBase [pure virtual]
releaseParticles()=0PxParticleBase [pure virtual]
resetFiltering()=0PxParticleBase [pure virtual]
resolvePointers(PxRefResolver &, void *)PxSerializable [inline, virtual]
setActorFlag(PxActorFlag::Enum flag, bool value)=0PxActor [pure virtual]
setActorFlags(PxActorFlags inFlags)=0PxActor [pure virtual]
setClientBehaviorBits(PxU32)=0PxActor [pure virtual]
setContactOffset(PxReal contactOffset)=0PxParticleBase [pure virtual]
setDamping(PxReal damp)=0PxParticleBase [pure virtual]
setDominanceGroup(PxDominanceGroup dominanceGroup)=0PxActor [pure virtual]
setDynamicFriction(PxReal friction)=0PxParticleBase [pure virtual]
setExternalAcceleration(const PxVec3 &acceleration)=0PxParticleBase [pure virtual]
setGridSize(PxReal gridSize)=0PxParticleBase [pure virtual]
setMaxMotionDistance(PxReal distance)=0PxParticleBase [pure virtual]
setName(const char *name)=0PxActor [pure virtual]
setOwnerClient(PxClientID inClient)=0PxActor [pure virtual]
setParticleBaseFlag(PxParticleBaseFlag::Enum flag, bool val)=0PxParticleBase [pure virtual]
setParticleMass(PxReal mass)=0PxParticleBase [pure virtual]
setParticleReadDataFlag(PxParticleReadDataFlag::Enum flag, bool val)=0PxParticleBase [pure virtual]
setPositions(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxVec3 > &positionBuffer)=0PxParticleBase [pure virtual]
setProjectionPlane(const PxVec3 &normal, PxReal distance)=0PxParticleBase [pure virtual]
setRestitution(PxReal rest)=0PxParticleBase [pure virtual]
setRestOffset(PxReal restOffset)=0PxParticleBase [pure virtual]
setRestOffsets(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxF32 > &restOffsetBuffer)=0PxParticleBase [pure virtual]
setSerialFlag(PxSerialFlag::Enum flag, bool value)PxSerializable [inline]
setSerialFlags(PxSerialFlags inFlags)PxSerializable [inline]
setSerialType(PxType t)PxSerializable [inline, protected]
setSimulationFilterData(const PxFilterData &data)=0PxParticleBase [pure virtual]
setStaticFriction(PxReal friction)=0PxParticleBase [pure virtual]
setVelocities(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxVec3 > &velocityBuffer)=0PxParticleBase [pure virtual]
typeMatch() const PxSerializable [inline, protected]
unregisterObserver(PxObserver &observer)=0PxObservable [pure virtual]
userDataPxActor
~PxActor()PxActor [inline, protected, virtual]
~PxObservable()PxObservable [inline, protected, virtual]
~PxParticleBase()PxParticleBase [inline, protected, virtual]
~PxSerializable()PxSerializable [inline, virtual]



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