PhysX SDK 3.2 API Reference: PxSceneQueryReport.h File Reference

PhysX SDK 3.2 API

PxSceneQueryReport.h File Reference

#include "PxPhysX.h"
#include "foundation/PxVec3.h"
#include "foundation/PxFlags.h"

Include dependency graph for PxSceneQueryReport.h:

PxPhysX.hfoundation/PxVec3.hfoundation/PxFlags.hcommon/PxPhysXCommon.hgeometry/PxPhysXGeomUtils.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.h

This graph shows which files directly or indirectly include this file:

PxShape.hPxBatchQuery.hPxPhysicsAPI.hPxGeometryQuery.hPxScene.hPxRigidBodyExt.hPxContactModifyCallback.hPxShapeExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

struct  PxSceneQueryFlag
 Scene query specification. More...
struct  PxSceneQueryHit
 Scene query hit information. More...
struct  PxSceneQueryImpactHit
 Scene query hit information for queries with impacts. More...
struct  PxSweepHit
 This structure captures results for a single sweep query. More...
struct  PxRaycastHit
 Raycast hit information. More...
struct  PxSceneQueryReportResult
 Specifies the behaviour after a query result. More...

Typedefs

typedef PxFlags
< PxSceneQueryFlag::Enum
PxSceneQueryFlags
 collection of set bits defined in PxSceneQueryFlag.

Functions

 PX_FLAGS_OPERATORS (PxSceneQueryFlag::Enum, PxU32)
 PX_COMPILE_TIME_ASSERT (0==(sizeof(PxRaycastHit)&0x0f))



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