PxSceneQueryReport.h File Reference
#include "PxPhysX.h"#include "foundation/PxVec3.h"#include "foundation/PxFlags.h"
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Classes | |
| struct | PxSceneQueryFlag |
| Scene query specification. More... | |
| struct | PxSceneQueryHit |
| Scene query hit information. More... | |
| struct | PxSceneQueryImpactHit |
| Scene query hit information for queries with impacts. More... | |
| struct | PxSweepHit |
| This structure captures results for a single sweep query. More... | |
| struct | PxRaycastHit |
| Raycast hit information. More... | |
| struct | PxSceneQueryReportResult |
| Specifies the behaviour after a query result. More... | |
Typedefs | |
| typedef PxFlags < PxSceneQueryFlag::Enum > | PxSceneQueryFlags |
| collection of set bits defined in PxSceneQueryFlag. | |
Functions | |
| PX_FLAGS_OPERATORS (PxSceneQueryFlag::Enum, PxU32) | |
| PX_COMPILE_TIME_ASSERT (0==(sizeof(PxRaycastHit)&0x0f)) | |
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