PhysX SDK 3.2 API Reference: PxParticleReadData.h File Reference

PhysX SDK 3.2 API

PxParticleReadData.h File Reference

#include "foundation/PxStrideIterator.h"
#include "PxLockedData.h"
#include "foundation/PxFlags.h"
#include "PxParticleFlag.h"

Include dependency graph for PxParticleReadData.h:

foundation/PxStrideIterator.hPxLockedData.hfoundation/PxFlags.hPxParticleFlag.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hPxPhysX.hcommon/PxPhysXCommon.hgeometry/PxPhysXGeomUtils.h

This graph shows which files directly or indirectly include this file:

PxParticleBase.hPxPhysicsAPI.hPxParticleFluidReadData.hPxParticleSystem.hPxParticleFluid.hPxScene.h

Go to the source code of this file.


Classes

struct  PxParticleReadDataFlag
class  PxParticleReadData
 Data layout descriptor for reading particle data from the SDK. More...

Typedefs

typedef PxFlags
< PxParticleReadDataFlag::Enum,
PxU16
PxParticleReadDataFlags
 collection of set bits defined in PxParticleReadDataFlag.
typedef PxFlags
< PxParticleFlag::Enum, PxU16
PxParticleFlags
 collection of set bits defined in PxParticleFlag.

Functions

 PX_FLAGS_OPERATORS (PxParticleReadDataFlag::Enum, PxU16)
 PX_FLAGS_OPERATORS (PxParticleFlag::Enum, PxU16)



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