, including all inherited members.
allocate() | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
allocateSlab() | physx::shdfnd::PoolBase< T, Alloc > | [inline, protected] |
construct() | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
construct(A1 &a) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
construct(A1 &a, A2 &b) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
construct(A1 &a, A2 &b, A3 &c) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
construct(A1 *a, A2 &b, A3 &c) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
construct(A1 &a, A2 &b, A3 &c, A4 &d) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
construct(A1 &a, A2 &b, A3 &c, A4 &d, A5 &e) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
deallocate(T *p) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
destroy(T *const p) | physx::shdfnd::PoolBase< T, Alloc > | [inline] |
disposeElements() | physx::shdfnd::PoolBase< T, Alloc > | [inline, protected] |
mElementsPerSlab | physx::shdfnd::PoolBase< T, Alloc > | [protected] |
mFreeElement | physx::shdfnd::PoolBase< T, Alloc > | [protected] |
mSlabs | physx::shdfnd::PoolBase< T, Alloc > | [protected] |
mSlabSize | physx::shdfnd::PoolBase< T, Alloc > | [protected] |
mUsed | physx::shdfnd::PoolBase< T, Alloc > | [protected] |
operator delete(void *, void *) | physx::shdfnd::UserAllocated | [inline] |
operator delete(void *ptr, Alloc alloc, const char *fileName, int line) | physx::shdfnd::UserAllocated | [inline] |
operator delete(void *ptr) | physx::shdfnd::UserAllocated | [inline] |
operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) | physx::shdfnd::UserAllocated | [inline] |
operator delete[](void *ptr) | physx::shdfnd::UserAllocated | [inline] |
operator new(size_t, void *address) | physx::shdfnd::UserAllocated | [inline] |
operator new(size_t size, Alloc alloc, const char *fileName, int line) | physx::shdfnd::UserAllocated | [inline] |
operator new[](size_t size, Alloc alloc, const char *fileName, int line) | physx::shdfnd::UserAllocated | [inline] |
Pool2(const Alloc &alloc=Alloc()) | physx::shdfnd::Pool2< T, slabSize, Alloc > | [inline] |
PoolBase(const Alloc &alloc, uint32_t elementsPerSlab, uint32_t slabSize) | physx::shdfnd::PoolBase< T, Alloc > | [inline, protected] |
push(FreeList *p) | physx::shdfnd::PoolBase< T, Alloc > | [inline, protected] |
releaseEmptySlabs() | physx::shdfnd::PoolBase< T, Alloc > | [inline, protected] |
~PoolBase() | physx::shdfnd::PoolBase< T, Alloc > | [inline] |