NVIDIA(R) PsFoundation Reference: E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/include/PsHash.h File Reference From NVIDIA PhysX previous page next page Main Page Modules Namespaces Classes Files File List File Members E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/include/PsHash.h File Reference#include "Ps.h" #include "PsBasicTemplates.h" Go to the source code of this file. Classes struct physx::shdfnd::Hash< Key > struct physx::shdfnd::Hash< const char * > Namespaces namespace physx Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:. namespace physx::shdfnd Functions PX_FORCE_INLINE uint32_t physx::shdfnd::hash (const uint32_t key) PX_FORCE_INLINE uint32_t physx::shdfnd::hash (const int32_t key) PX_FORCE_INLINE uint32_t physx::shdfnd::hash (const uint64_t key) PX_INLINE uint32_t physx::shdfnd::hash (const void *ptr) template<typename F , typename S > PX_INLINE uint32_t physx::shdfnd::hash (const Pair< F, S > &p) Generated on Tue Jul 28 14:21:55 2015 for NVIDIA(R) PsFoundation Reference by 1.5.8 previous page start next page