NVIDIA(R) PsFoundation Reference: E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/include/PsBasicTemplates.h File Reference From NVIDIA PhysX previous page next page Main Page Modules Namespaces Classes Files File List File Members E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/include/PsBasicTemplates.h File Reference#include "Ps.h" Go to the source code of this file. Classes struct physx::shdfnd::Equal< A > struct physx::shdfnd::Less< A > struct physx::shdfnd::Greater< A > class physx::shdfnd::Pair< F, S > struct physx::shdfnd::LogTwo< A > struct physx::shdfnd::LogTwo< 1 > struct physx::shdfnd::UnConst< T > struct physx::shdfnd::UnConst< const T > Namespaces namespace physx Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:. namespace physx::shdfnd Functions template<typename T > T physx::shdfnd::pointerOffset (void *p, ptrdiff_t offset) template<typename T > T physx::shdfnd::pointerOffset (const void *p, ptrdiff_t offset) template<class T > PX_CUDA_CALLABLE PX_INLINE void physx::shdfnd::swap (T &x, T &y) Generated on Tue Jul 28 14:21:55 2015 for NVIDIA(R) PsFoundation Reference by 1.5.8 previous page start next page