physx::shdfnd::InlineArray< T, N, Alloc > Class Template Reference
#include <PsInlineArray.h>
Inheritance diagram for physx::shdfnd::InlineArray< T, N, Alloc >:
Public Member Functions | |
InlineArray (const PxEMPTY v) | |
PX_INLINE bool | isInlined () const |
PX_INLINE | InlineArray (const Alloc &alloc=Alloc()) |
template<typename T, uint32_t N, typename Alloc = typename AllocatorTraits<T>::Type>
class physx::shdfnd::InlineArray< T, N, Alloc >
Constructor & Destructor Documentation
template<typename T, uint32_t N, typename Alloc = typename AllocatorTraits<T>::Type>
physx::shdfnd::InlineArray< T, N, Alloc >::InlineArray | ( | const PxEMPTY | v | ) | [inline] |
template<typename T, uint32_t N, typename Alloc = typename AllocatorTraits<T>::Type>
PX_INLINE physx::shdfnd::InlineArray< T, N, Alloc >::InlineArray | ( | const Alloc & | alloc = Alloc() |
) | [inline, explicit] |
Member Function Documentation
template<typename T, uint32_t N, typename Alloc = typename AllocatorTraits<T>::Type>
PX_INLINE bool physx::shdfnd::InlineArray< T, N, Alloc >::isInlined | ( | ) | const [inline] |
The documentation for this class was generated from the following file:
- E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/include/PsInlineArray.h
Generated on Tue Jul 28 14:21:58 2015 for NVIDIA(R) PsFoundation Reference by 1.5.8