physx::shdfnd::BufferedSocketImpl Class Reference
Inheritance diagram for physx::shdfnd::BufferedSocketImpl:
Public Member Functions | |
BufferedSocketImpl (bool isBlocking) | |
virtual | ~BufferedSocketImpl () |
bool | flush () |
uint32_t | write (const uint8_t *data, uint32_t length) |
Constructor & Destructor Documentation
physx::shdfnd::BufferedSocketImpl::BufferedSocketImpl | ( | bool | isBlocking | ) | [inline] |
virtual physx::shdfnd::BufferedSocketImpl::~BufferedSocketImpl | ( | ) | [inline, virtual] |
Member Function Documentation
bool physx::shdfnd::BufferedSocketImpl::flush | ( | ) | [virtual] |
Reimplemented from physx::shdfnd::SocketImpl.
uint32_t physx::shdfnd::BufferedSocketImpl::write | ( | const uint8_t * | data, | |
uint32_t | length | |||
) | [virtual] |
Reimplemented from physx::shdfnd::SocketImpl.
The documentation for this class was generated from the following file:
- E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/src/windows/PsWindowsSocket.cpp
Generated on Tue Jul 28 14:22:02 2015 for NVIDIA(R) PsFoundation Reference by 1.5.8