- i -
- ident : nvidia::apex::RenderSemanticData
- impactDamageActor : nvidia::apex::DamageEventReportData , nvidia::apex::ImpactDamageEventData
- impactDamageDefaultDepth : nvidia::apex::DestructibleParameters
- impactVelocityThreshold : nvidia::apex::DestructibleParameters
- impulse : nvidia::apex::FractureEventUnit
- impulseScale : nvidia::apex::DestructibleRTFractureParameters
- index : nvidia::apex::ChunkData
- indexBuffer : nvidia::apex::UserRenderResourceDesc
- indexBufferBytes : nvidia::apex::RenderMeshAssetStats
- indexBufferHint : nvidia::apex::RenderMeshActorDesc
- indexCount : nvidia::apex::RenderMeshAssetStats
- instanceBuffer : nvidia::apex::UserRenderResourceDesc
- instanceChunks : FractureTools::FractureSliceDesc , FractureTools::FractureVoronoiDesc
- instancePositionOffset : nvidia::apex::DestructibleChunkDesc
- instanceUVOffset : nvidia::apex::DestructibleChunkDesc
- instancingMode : FractureTools::FractureCutoutDesc
- interiorSubmeshIndex : nvidia::apex::FractureMaterialDesc
- interopContext : nvidia::apex::UserRenderSpriteBufferDesc , nvidia::apex::UserRenderIndexBufferDesc , nvidia::apex::UserRenderSurfaceBufferDesc , nvidia::apex::UserRenderInstanceBufferDesc , nvidia::apex::UserRenderVertexBufferDesc
- interopFlags : nvidia::apex::UserRenderSurfaceDesc , nvidia::apex::UserRenderBufferDesc
- islandGeneration : FractureTools::MeshProcessingParameters
- isScreenSpace : nvidia::apex::RenderContext
- isSupportChunk : nvidia::apex::DestructibleChunkDesc
Generated on Fri Dec 15 2017 13:58:35 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.