- o -
- objectCount : nvidia::apex::IofxCommonRenderData
- offsets : nvidia::apex::IofxSpriteRenderLayout , nvidia::apex::IofxMeshRenderLayout
- opaqueMesh : nvidia::apex::UserRenderResourceDesc
- order : FractureTools::SliceParameters
- osType : NvParameterized::SerializePlatform
- osVer : NvParameterized::SerializePlatform
- outMaterialID : nvidia::apex::MaterialLookupCallback::MaterialRequest
- overrideMaterialCount : nvidia::apex::RenderMeshActorDesc
- overrideMaterials : nvidia::apex::RenderMeshActorDesc
Generated on Fri Dec 15 2017 13:58:35 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.