nvidia::apex::DestructibleActorChunkFlags Struct Reference
#include <DestructibleActor.h>
Public Types | |
enum | Enum { ChunkIsWorldSupported = (1<<0) } |
Detailed Description
Flags which describe an actor chunk (as opposed to an asset chunk) - takes into account the actor's condition, for example a chunk may be world supported because of the actor's placement
Member Enumeration Documentation
The documentation for this struct was generated from the following file:
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