APEX Framework: nvidia::apex::IofxRenderable Class Reference

NVIDIA APEX

nvidia::apex::IofxRenderable Class Reference

The IOFX renderable represents a unit of rendering. It contains complete information to render a batch of particles with the same material/mesh in the same render volume. More...

#include <IofxRenderable.h>

Inheritance diagram for nvidia::apex::IofxRenderable:
nvidia::apex::ApexInterface nvidia::apex::RWLockable

List of all members.

Public Types

enum  Type {
  SPRITE,
  MESH
}
 Type of IOFX renderable. More...

Public Member Functions

virtual Type getType () const =0
 Return Type of this renderable.
virtual const
IofxSpriteRenderData
getSpriteRenderData () const =0
 Return Sprite render data for Sprite renderable and NULL for other types.
virtual const IofxMeshRenderDatagetMeshRenderData () const =0
 Return Mesh render data for Mesh renderable and NULL for other types.
virtual const physx::PxBounds3 & getBounds () const =0
 Return AABB of this renderable.

Detailed Description

The IOFX renderable represents a unit of rendering. It contains complete information to render a batch of particles with the same material/mesh in the same render volume.


Member Enumeration Documentation

Type of IOFX renderable.

Enumerator:
SPRITE 

Sprite particles type.

MESH 

Mesh particles type.


The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:39

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