APEX Framework: nvidia::apex::ApexChunkFlag Struct Reference
From NVIDIA APEX
nvidia::apex::ApexChunkFlag Struct Reference
#include <ModuleDestructible.h>
Public Types | |
| enum | Enum { DYNAMIC = 1 << 0, EXTERNALLY_SUPPORTED = 1 << 1, WORLD_SUPPORTED = 1 << 2, FRACTURED = 1 << 3, DESTROYED_FIFO_FULL = 1 << 4, DESTROYED_TIMED_OUT = 1 << 5, DESTROYED_EXCEEDED_MAX_DISTANCE = 1 << 6, DESTROYED_CRUMBLED = 1 << 7, DESTROYED_LEFT_VALID_BOUNDS = 1 << 8, DESTROYED_LEFT_USER_BOUNDS = 1 << 9, DESTROYED_ENTERED_USER_BOUNDS = 1 << 10 } |
Detailed Description
Flags returned by an UserChunkReport
Member Enumeration Documentation
Enum of apex chunk flag
- Enumerator:
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
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