nvidia::apex::RenderSpriteSemantic Struct Reference
PX_PS4. More...
#include <UserRenderSpriteBufferDesc.h>
Public Types | |
enum | Enum { POSITION = 0, COLOR, VELOCITY, SCALE, LIFE_REMAIN, DENSITY, SUBTEXTURE, ORIENTATION, USER_DATA, NUM_SEMANTICS } |
Enum of sprite buffer semantics types. More... |
Detailed Description
PX_PS4.
potential semantics of a sprite buffer
Member Enumeration Documentation
Enum of sprite buffer semantics types.
- Enumerator:
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:41
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